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Raydiant

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Devlog

  • Obligatory Chrome Balls over a Checkerboard
    January 08, 2025 by Elecorn#raytracer, #playdate
    I spent some time and had some fun getting reflections, shadows, and specular working. The above scene runs in 27 ms on the device... Continue reading
  • Playdate Ray Tracer Optimization Update 2
    January 05, 2025 by Elecorn#raytracer, #performance
    Okay! I had some time to take a break and look at the gray scale to dither blitting code from another angle. I had already thought up a fast blitting idea for Playdate that would copy 32 bits manipula... Continue reading
  • Playdate Ray Tracer Optimization Update
    January 05, 2025 by Elecorn
    1
    #raytracer, #performance
    After lots and lots of optimization work and testing and trying stuff (allowing myself some fun during vacation), I finally have the frame rate at 44 FPS. (23 ms per frame). This is a lot better than... Continue reading
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